Global Digital Gaming Market 2019 - Market Set to Expand at a CAGR of 15.7% by 2023.
- charanjitaark
- Oct 3, 2019
- 2 min read
The global digital gaming market is projected to expand at a CAGR of 15.7% and is expected to be worth $264.9 billion by 2023. The increased proliferation of smartphones and tablets is providing a considerable push to the digital gaming market globally. Also, the improvement in the technology market and the ease of access to internet connectivity have given an impetus to live digital games of MMO and eSports genres. The games industry are increasingly preferring digital games distribution channels over physical distribution channels, as digital gaming market distribution allows easy purchase and downloading of digital content for different gaming market.
Segment insights:
The various platforms used for digital gaming are PC, mobile, and console. The mobile platform is expected to grow at the highest CAGR of 23.1% during the 2018-2023 period, leading to a global revenue generation of $165.3 billion by 2023. The growth in worldwide games market can be attributed to the ease in use of mobile phones and the affordability of the feature-rich smartphones coupled with a reasonably good internet connection in most of the regions across the globe. Over the years, the gamers realized the convenience that mobile gaming offers over the console and PC games, leading to its wide adoption. While mobile gaming is gaining popularity, PC gaming is expected to decline in the years to come and will have an estimated market research share of only 11.0% by 2023.
Regional insights:
The digital gaming market in North America is expected to grow at a CAGR of 14.6% during the 2018-2023 period. Events such as eSports in the US is backed by astounding internet connectivity in the region. Asia-Pacific is the leading contributor to the global digital gaming market. It is expected to contribute $137.8 billion by 2023. Additionally, the Asia-Pacific region will witness the highest CAGR of 17.5% during the forecast period of 2018-2023. The key countries contributing to APAC’s humongous revenue are China, South Korea, Japan, and India. The revenue contribution by Latin America is expected to be $6.9 billion by 2023. Both Sony and Microsoft have programs for their console market research in Latin America that are open to independent developers and small studios, which in turn is strengthening the console gaming in the region. The EMEA region is expected to capture a market share of 22.0% by 2023. The VR gaming market segment is one of the most competitive spaces of the gaming market in Europe.
Companies covered
• Activision Blizzard • Electronic Arts • Take-Two Interactive • Ubisoft • Zynga • Tencent • GungHo Online • Nintendo • Sony Corporation • Microsoft Corporation
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Category: Media
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